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Path overthewire/utumno/utumno5.md
URL /docs/wargames/utumno/utumno5/
Date 2026-04-07

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Utumno5

Utumno Level 5 — an intentionally undocumented later level, with a method for investigating it.

Table of Contents

Source: This content is aggregated from overthewire (MIT). Visit the original repository for the latest version.

There is no information for this level, intentionally.

Study guide

Level map: logged in as utumno5, find the password for utumno6.

What to expect

Upstream states “There is no information for this level, intentionally.” That is part of the game: you discover what the level does by investigating it. Utumno is a regular binary-exploitation wargame rescued from intruded.net. Its authors call it slightly harder than Behemoth and a lot harder than Leviathan.

Where it fits

Utumno is rated 4/10 by its original authors, and lives under /utumno/ on the game server (SSH port 2227). This is page 6 of 9 in this mirror. Later levels tend to combine ideas from earlier ones, so reread your notes on previous levels for tools you can reuse.

How to approach it

  1. Try unusual input: nothing, far too much, special characters, and unexpected arguments or environment variables.
  2. Start with file and strings on the level’s program to learn what it is and what text it contains.
  3. If you get stuck repeatedly, finish Behemoth first; the authors explicitly recommend it.
  4. Write down the one thing the program assumes about its input, then test what happens when that assumption is false.

Why it matters

Each level is a miniature version of a real bug class. Working it out yourself without hints builds the investigative habits that no walkthrough can give you.